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21-03-2006, 06:14 AM | #23 (permalink) |
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God i wanna cry with joy.
From everything i am hearing this game is elite. only catch is you gatta have a 360.......or a pc but 360 is pretty much a pc...........but dang man anyone know what the playing style is like ..such as the combat and stuff or is that yet to be revieled with the buying of the game? meh whatever all i can say is form what i hear Huxley is what halo2 should have been and never can be. i cant' wati for this freaking Uber mmofpsrpg or what ever becasue it is ganna rock our worlds .......
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21-03-2006, 12:55 PM | #24 (permalink) |
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Style will be very UT and Quake oriented, fast paced action with less emphasis on strategy.
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29-03-2006, 11:48 PM | #30 (permalink) | |
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30-03-2006, 01:38 AM | #31 (permalink) |
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Wait, what system is it on? Quake 1 - Quake 4 have all been on PC. Picking up Quake is very difficult if you have never played it before, because those who play Quake have a verrrry high skill level (for the most part), and whilst this seems like a rather subjective statement, you can ask anyone who has tried to pickup 1v1 or 4v4 quake action and ask them how frustrating it is.
BF2 and Planetside are good games and I have respect for them because of just that. However, if set in an arena, a Quake player versus a BF2 player, the Quake player would undoubtedly win, as Quake is geared much more towards incredibly fast, incredibly accurate and incredibly smart play, where the pressure is more on the individual's skills and not on relying on a teammates. Moreover, this is why there is the notion of "A Quake player can play Counter Strike, but a Counter Strike player cannot play Quake." Whilst a Quake player has the individual skills necessary to move to a team based game that requires arguably less aim skills (as seen by some more known players such as destrukt, fatal1ty, etc.) than for a Counter Strike player who is used to teamplay and once again arguably less aim skill to move to a very aim/individual oriented game. This is why Webzen often says "Well...Planetside is an FPS, but it isn't a real fps," and they refer to it as a "slower, militaristic shooter" rather than a ball breaking insanely high learning curve game such as their suggested "Quake and Unreal Tournament" which they seem to be aiming for. However, I definately suggest you pick it up and give it a whirl, Quake 3 or Quake 4, and at least taste what it is like if not play it for a while, I guarantee you that it will give you an edge on any other FPS you play. |
30-03-2006, 02:18 AM | #32 (permalink) | |
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KK man thanx for teh info although I play at a fast paced speed when I play BF2 i realize the it is mostly team oriented and I need to learn to play solo easier.... I will pick this up and probably rent UT from Blockbuster or somtin....once again thanx for info. |
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30-03-2006, 07:05 PM | #35 (permalink) | ||
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30-03-2006, 10:24 PM | #36 (permalink) |
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Thinking back I agree with Kard - a gameplay type such as onslaught would really help ease you into the deathmatch genre. As he said, learning to pick your fights and start to develop a much more twitch/flick aiming style will benefit you before taking upon learning a strict 1v1 deathmatch scenario. The benefit also comes in the fact that when you are in a 1v1 deathmatch game, and playing a good opponent, you often CAN'T pick your fights if you don't really have a great grasp on the game. It sounds a bit simple on paper, but in practice it is incredibly complex.
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04-04-2006, 09:04 PM | #37 (permalink) | |
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Re: Infomation On Huxley & Lots of It
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This... I cant wait for.
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05-04-2006, 07:01 AM | #38 (permalink) | |||
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05-04-2006, 02:59 PM | #39 (permalink) | ||||
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